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Retro-Reflection Laser System Print

 

System operation is described below:

1.   A laser spot is focused on the moving web or sheet, and swept (scanned) across the width of the product.  This spot is swept from one edge of the product to the other (constituting one “scan”), via a rotating polygon.  The laser spot size and scan rate are set to provide a minimum of 100% coverage at the highest line speed.

 

2.   For transparent materials (glass, PET, photoresist, window film, etc.), the laser light passes through the material and meets the retro-reflector.  The retro-
reflector reflects the light back along the path of incidence, returning the light to the scanner. The retro-reflector is composed of millions of small glass spheres; each sphere contributes to the large cone of return light.  The laser scanner becomes the laser light collector.

 

 

3. The return “bundle” of light is descanned after being reflected off the polygon and separated into two or more light “bundles”.  Each bundle of light is then focused to a point onto a photomultiplier (PMT), creating bright field, dark field, distortion and other optical channels.  These laser spots mimic the laser spot generated by the product, on the retro-reflectors.  All optical effects, exhibited on the retro- reflector, produce identical images
inside the scanner.  If the defect absorbs light, the transmitted/reflected energy is reduced, reducing the amount of return light, hence reducing the intensity of the focused light spots.  Defects which change the beam direction (refractive index changes) cause the spots to shift.  Scattering defects, like scratches, cause the beam profile to change (light scatters from the edges).

 
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